Materia Magica
Advertise with Materia Magica   Visit the Knowledge Dojo - Alyria Online!
Getting Started Towne Hall Reference Merchandise Support Search

You are not logged in. Click here to log in.



Click Here to Edit Your Profile and Logbook
Towne Hall: Message Board - slipping
Undya Coat of Arms



Message Board -> General Discussion -> slipping
Author Message
Toothie
Heirs of Tuireann
Posts: 12
Location: Charlotte, Tennesse
Posted: 12-25-2009 12:00 pm    Post subject: slipping

ToothieNot saying to change or anything, however is it really necessary to be slipping and falling at lvl 60 on these pier's? So annoying.

- - -
Top | Quote | Reply
Egoful
Sanguine
Posts: 275
398 good comments 2 bad comments
Posted: 12-25-2009 12:39 pm

Be levitated and you won't slip and fall.
Top | Quote | Reply
Darum
Sad Panda
Posts: 246
8 good comments 2 bad comments
Posted: 12-25-2009 06:12 pm

DarumI don't really understand the point of it, but it is a detail that can be rather amusing. I'm sure at one point an imm was like: Hey lets make this as realistic as possible.
practical? not really.
just like land sharks. why...why do land sharks have detect invis?
Perhaps a hidden imm goal is to make people slowwww down.

- - -
Top | Quote | Reply
Havoc
Nemesis
Posts: 620
36 good comments 2 bad comments
Posted: 12-25-2009 08:20 pm

HavocTrain your agility. The rate at which you slip and fall is directly related to that.

Or cast/wear lev, as Ego said.
Top | Quote | Reply
Toothie
Heirs of Tuireann
Posts: 12
Location: Charlotte, Tennesse
Posted: 12-26-2009 12:33 am

Toothielove it.

- - -
Top | Quote | Reply
Perem
Tweaked
Posts: 2,241
Location: the sea
89 good comments 10 bad comments
Posted: 12-30-2009 10:59 am

PeremI find it annoying when you're a low level and you're slipping every 5 rooms on the pier

- - -
Rule Britannia, Britannia rule the waves
Top | Quote | Reply
Darum
Sad Panda
Posts: 246
8 good comments 2 bad comments
Posted: 01-01-2010 03:32 pm

DarumSprigs of Heather.
that is all.

- - -
Top | Quote | Reply
Vassago
Administrator
Vassago
Posts: 5,595
Location: Austin, TX
472 good comments 58 bad comments
Posted: 01-04-2010 01:43 pm

VassagoIncrease your agility stat and it should reduce these instances, if you don't have levitation... It's a fairly low chance to occur regardless.

- - -
Personal Website | Ingenii Interactive Co.
E Platypus Unum
Top | Quote | Reply
Veerat
Posts: 1,197
Location: Miyazaki, Japan
144 good comments 2 bad comments
Posted: 01-05-2010 05:11 pm

VeeratIn an ideal MM world, you could just scoot around sliding on the piers on your butt. heehee Mr. Green

- - -
Ladies and germs start your torches
Top | Quote | Reply
Qualnual
Posted: 01-06-2010 06:03 am

Quote:
(From Vassago):
Increase your agility stat and it should reduce these instances, if you don't have levitation... It's a fairly low chance to occur regardless.


Fairly_low_chance * Fairly_high_chances = Lots_of_ass_ache
Top | Quote | Reply
Qualnual
Posted: 01-06-2010 06:04 am

 
Quote:
(From Qualnual):
Fairly_low_chance * Fairly_high_chances = Lots_of_ass_ache


And by Fairly_high_chances I meant a lot of chances, a fairly high number of chances. Cuz otherwise, what I said made no sense. 
Top | Quote | Reply
Vlidash
Heirs of Tuireann
Posts: 1,095
145 good comments 8 bad comments
Posted: 01-06-2010 09:18 pm

to better clarify. What you mean is a fairly_low_chance * lots_of_instances

- - -

Top | Quote | Reply
Qualnual
Posted: 01-06-2010 11:44 pm

 Yes, thank you.

Fairly_low_chance_per_instance*lots_of_instances. There we go. 
Top | Quote | Reply
Primus
Sanguine
Posts: 1,879
Location: /x/
205 good comments 17 bad comments
Posted: 01-07-2010 02:42 pm

PrimusUrge to kill, rising.

- - -
Roam to the ghostly river Rhine, hidden spells and endless rhymes.
Top | Quote | Reply
Shinji
Posts: 33
Posted: 01-11-2010 01:40 pm

Top | Quote | Reply
All times are CST (U.S./Canada)
Message Board -> General Discussion -> slipping

New Topic | Post Reply