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Toothie
Heirs of Tuireann
Posts: 12
Location: Charlotte, Tennesse
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Posted: 12-25-2009 12:00 pm Post subject: slipping

Not saying to change or anything, however is it really necessary to be slipping and falling at lvl 60 on these pier's?
So annoying.
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Egoful
Sanguine
Posts: 275
398  2
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Posted: 12-25-2009 12:39 pm

Be levitated and you won't slip and fall. |
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Darum
Sad Panda
Posts: 246
8  2
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Posted: 12-25-2009 06:12 pm

I don't really understand the point of it, but it is a detail that can be rather amusing. I'm sure at one point an imm
was like: Hey lets make this as realistic as possible.
practical? not really.
just like land sharks. why...why do land sharks have detect invis?
Perhaps a hidden imm goal is to make people slowwww down.
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Havoc
Nemesis
Posts: 620
36  2
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Posted: 12-25-2009 08:20 pm

Train your agility. The rate at which you slip and fall is directly related to that.
Or cast/wear lev, as Ego said. |
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Toothie
Heirs of Tuireann
Posts: 12
Location: Charlotte, Tennesse
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Posted: 12-26-2009 12:33 am

love it.
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Perem
Tweaked
Posts: 2,241
Location: the sea
89  10
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Posted: 12-30-2009 10:59 am

I find it annoying when you're a low level and you're slipping every 5 rooms on the pier
- - - Rule Britannia, Britannia rule the waves
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Darum
Sad Panda
Posts: 246
8  2
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Posted: 01-01-2010 03:32 pm

Sprigs of Heather.
that is all.
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Vassago
Administrator

Posts: 5,595
Location: Austin, TX
472  58
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Posted: 01-04-2010 01:43 pm

Increase your agility stat and it should reduce these instances, if you don't have levitation... It's a fairly low
chance to occur regardless.
- - - Personal Website | Ingenii Interactive Co.
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Veerat
Posts: 1,197
Location: Miyazaki, Japan
144  2
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Posted: 01-05-2010 05:11 pm

In an ideal MM world, you could just scoot around sliding on the piers on your butt. heehee 
- - - Ladies and germs start your torches |
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Qualnual
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Posted: 01-06-2010 06:03 am

Quote: (From
Vassago):
Increase your agility stat and it should reduce these instances, if you don't have levitation... It's a fairly low
chance to occur regardless.
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Fairly_low_chance * Fairly_high_chances = Lots_of_ass_ache |
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Qualnual
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Posted: 01-06-2010 06:04 am

Quote: (From
Qualnual):
Fairly_low_chance * Fairly_high_chances = Lots_of_ass_ache
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And by Fairly_high_chances I meant a lot of chances, a fairly high number of chances. Cuz otherwise, what I said made no
sense. |
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Vlidash
Heirs of Tuireann
Posts: 1,095
145  8
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Posted: 01-06-2010 09:18 pm

to better clarify. What you mean is a fairly_low_chance * lots_of_instances
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Qualnual
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Posted: 01-06-2010 11:44 pm

Yes, thank you.
Fairly_low_chance_per_instance*lots_of_instances. There we go. |
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Primus
Sanguine
Posts: 1,879
Location: /x/
205  17
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Posted: 01-07-2010 02:42 pm

Urge to kill, rising.
- - - Roam to the ghostly river Rhine, hidden spells and endless rhymes. |
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Shinji
Posts: 33
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Posted: 01-11-2010 01:40 pm

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| Message Board -> General Discussion -> slipping |